Dynomotion

Group: DynoMotion Message: 7356 From: babinda01 Date: 4/28/2013
Subject: Rapid Override
Hi All
I have been writing a C# based GUI, which has an Arduino based control pendant attached - I have most things working(not very elegantly, but at least they are working), I have feed override controlled by a pot on the arduino pendant, but now I am also wanting to override the rapid rates by another pot.
My question is....how can I do this at the C#-KFlop end of things - is there a way of overriding the max speed on the fly????

Thanks
Andrew
Group: DynoMotion Message: 7357 From: Tom Kerekes Date: 4/28/2013
Subject: Re: Rapid Override
Hi Andrew,

The Rapid Trajectories are based on the Max Velocity, Acceleration, and Jerk set in KFLOP for the axes involved.  

So from C# you should be able to change the Velocity setting in KFLOP with a console command such as :

Vel0=4000

Regards
TK